Do we need a headless CMS, or is a static site enough?
If several people publish regularly and need to do it without a developer, a CMS is the right tool. If your content changes a few times a year, a static site is the more honest answer: fewer moving parts, less to maintain, lower running cost. The decision is made with you during discovery and written into the scope. The static route is covered by the static website packages.
Why PayloadCMS instead of WordPress or Webflow?
PayloadCMS is open-source software with no licence fee, self-hostable, on a modern TypeScript stack, with a clean visual editor for non-technical staff. WordPress makes you the owner of a standing maintenance workload — core, plugins, combinations. Hosted builders keep your site on their platform on a subscription, and leaving means rebuilding. With PayloadCMS the code is yours, and taking it elsewhere is a move, not a rebuild.
Can a non-technical editor break the site?
Not from the admin panel. Editors fill structured fields inside layout blocks designed once, up front. Stylesheets, scripts and the application itself do not live in the CMS, so the admin panel cannot reach them. A wrong heading is a wrong heading — someone fixes it and publishes again. Code changes take a different, gated path; see the next answer.
Can we still use AI agents to change the layout and the code?
Yes — that is the point of a DevPowers build. You describe the change in plain language, your agent builds it on a branch, and nothing reaches your visitors until the automated end-to-end tests, quality and accessibility checks and AI review have passed. Major framework upgrades, database schema changes and anything touching hosting, DNS or secrets trigger a stop-and-warn first. The full behaviour is on the how we work page.
What does hosting cost?
CMS projects carry a small monthly fee on our standard infrastructure, stated in the scope; terms are renegotiated after 12 months. The CMS software itself carries no licence fee. Your AI subscription, if you use one, is paid directly to its provider. You will always know the number before you commit.
Who keeps the CMS updated and secure?
Infrastructure, CI/CD configuration, DNS and secrets are managed by DevPowers and are not client-modifiable; routine publishing never touches them. A major framework or dependency upgrade is a core-risk change: your agent stops and warns in plain language before proceeding, DevPowers cannot guarantee the site afterwards, and repair may be chargeable. Larger work is bought as change credits or quoted as a project.
Can several editors work at the same time?
Yes. Each editor has their own account and their own drafts; publishing is a click for the people you give it to. You decide who holds which account — adding an editor means creating an account, not buying a seat.
How fast is the first draft, and what is the guarantee?
The first working draft is on a preview URL within 5 working days after the deposit and your content or written content plan are received. If the first draft does not fit the agreed brief, the deposit is refunded in full and the engagement ends. This applies only to the first draft and is our only guarantee. Payment has three stages: deposit before work, payment on first-draft acceptance, and final payment on handover.
What happens if we want to leave?
Then you leave, with everything. You own the source code, the CMS it is built on is open-source, and your domain registration stays yours. The site can move to another provider or to your own server. No proprietary platform, no licence fee.
Am I left without help after handover?
No. Doing it yourself is the default after handover - it is not a duty. Any change you would rather not make yourself, from a small edit to a new feature, you can hand to DevPowers by email or chat: the option stays open, it is simply not the default. The work is bought as change credits, and you receive an estimate in credits before any work starts; you accept or decline it. Failures caused by DevPowers are repaired free of charge and consume no credits.
What is a change credit?
A change credit is a unit of paid work you buy in advance and spend whenever DevPowers does work on your site. You buy a credit pack; packs cost less as a short subscription than bought one-off. Each change consumes credits by its complexity, not by the time it takes. Credits carry an expiry date and unused credits expire after two months. Credits cover new work and repairs of damage you caused yourself. Failures caused by DevPowers are repaired free of charge and consume no credits. Credit pack prices are being set with the first clients and published once they are measured.
What if I break the site myself?
A change that fails the automated gates cannot reach your live site, and rollback to the previous deployment is always available - most accidents stop before they happen. If you override a stop-and-warn and the site is damaged, DevPowers repairs it and the repair is paid in credits: you receive an estimate first and accept or decline it. Failures caused by DevPowers are repaired free of charge and consume no credits.
What if I just want DevPowers to do it?
Then we do it. Doing it yourself is the default because it is cheaper and faster for you, not because we stop working with you at handover. Send the change by email or chat, you receive an estimate in credits, and you accept or decline before anything starts. Nothing about the handover closes that door.